Val	CHA	Cost	Roll	Notes
45	STR	35	18-	Lift 12.8 tons; 9d6 HTH Damage [4]
29	DEX	57	15-	OCV:  10/DCV:  10
28	CON	36	15-
15	BODY	10	12-
10	INT	0	11-	PER Roll 11-
18	EGO	16	13-	ECV:  6
25	PRE	15	14-	PRE Attack:  5d6
24	COM	7	14-

25	PD	16		Total:  25 PD (15 rPD)
15	ED	9		Total:  15 ED (15 rED)
6	SPD	21		Phases:  2, 4, 6, 8, 10, 12
15	REC	0
56	END	0
52	STUN	0		Total Characteristics Cost:  222

Movement:	Running:	6"/12"
		Leaping:	9"/18"
		Swimming:	2"/4""

Cost	Powers & Skills
	Vampiric Powers
68	1)  Vampiric Mesmerism:  Mind Control 12d6, Telepathic (+1/4); Eye Contact Required (-1/2) 
	plus Mind Control 7d6, Telepathic (+1/4); Set Effect (Only to convince target that action 
	was his own idea; -1), Eye Contact Required (-1/2), END 11
12	2)  Fast Regeneration:  Damage Resistance (15 PD/15 ED); Does Not Prevent Penetration (-1/4)
11	3)  Vampire Queen:  Mental Defense (15 points total)
33	4)  Vampiric Regen:  Healing 2 BODY, Can Heal Limbs, Resurrection, Reduced Endurance (0 END; +1/2), 
	Persistent (+1/2); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2)
34	5)  Life Support  (Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; 
	Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; 
	Safe in Low Pressure/Vacuum; Self-Contained Breathing)

10	Fringe Benefit:  Queen of Vampires
3	Well-Connected
10	1)  Contact:  Eric Sinclair (Contact has extremely useful Skills or resources, Contact is slavishly
	loyal to character), 14-
5	2)  Contact:  Jessica (Contact has very useful Skills or resources, Very Good relationship with 
	Contact), 11-
6	3)  Contact:  Laura (Contact has extremely useful Skills or resources, Very Good relationship 
	with Contact), 11-
3	4)  Contact:  Mark (Contact has useful Skills or resources, Very Good relationship with Contact) 8-

3	Acrobatics 15-
3	Breakfall 15-
6	KS: Shoes 14-
3	Oratory 14-
3	PS: Agony Aunt Advice Columnist 12-
2	PS: Secretary 11-
3	Persuasion 14-
3	Seduction 14-
3	Stealth 15-
2	TF:  Common Motorized Ground Vehicles

Total Powers & Skill Cost:  226
Total Cost:  448

200+	Disadvantages
20	Dependent NPC:  Jessica and Marc, baby brother, Garret the Fiend 11- (Normal; Useful Noncombat 
	Position or Skills; Group DNPC: x4 DNPCs)
5	Dependent NPC:  Laura (half sister, devil's daughter) 11- (As powerful as the PC)
30	Enraged:  Berserk Shoes are Destroyed (Uncommon), go 14-, recover 11-
20	Hunted:  Eric and Tina 14- (As Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)
15	Physical Limitation:  Automatically falls asleep at dawn (Frequently, Greatly Impairing)
10	Physical Limitation:  Must drink human blood from living victim once per week (Infrequently, Greatly Impairing)
10	Physical Limitation:  Sunburns easily (Frequently, Slightly Impairing)
20	Psychological Limitation:  Loves Expensive Shoes (Very Common, Strong)
20	Psychological Limitation:  Sense of responsibility to friends and loved ones (Common, Total)
20	Social Limitation:  Vampire (Frequently, Severe)
78	Experience Points
448	Total Disadvantage Points

Background/History: Betsy died on her 30th birthday after being savaged by unidentified creatures and hit by a car. She woke up in her coffin in the Funeral Home the night before her funeral only to find that, of course, her Step-Monster had dressed her in a color she knew Betsy hated and worst of all, stuffed her old shoes on Betsy's feet. After letting her family know she was back and indignantly taking her stolen shoes back from her Step-Monster, Betsy, with the help of her friends, defeated the Usurper to her Throne and was ensconced as Queen of the Vampires. Her tasks now are to earn the respect of all the other Vampires, including those stuffy old Europeans, look out for her friends and associates, manage her relationship with her husband, the King and care for her baby Brother.

Personality/Motivation: Betsy would like nothing more than a quiet, settled life but that does not seem to be in the cards. Between planning her Civil Wedding and caring for her baby Brother she must defeat usurpers who try for her throne, establish a reputation the other Vampires will respect, deal with would-be Teenaged Vampire Hunters and explain herself to the local Werewolf Tribe. On the side she authors the "Dear Betsy" Agony Aunt column in a local paper and delights in the lovely shoes her Husband the King buys her when he's ready to kiss and make up.

Quote: "Oooh me likey those boots!"

Powers/Tactics: Betsy is still new to being a Vampire and the use of her powers. She may have additional powers she hasn't discovered yet. In combat she will usually just kick and punch.

Appearance: Betsy is a tall and attractive blonde with blue eyes. She dresses well and is never out of her expensive pumps or slingbacks. When enraged, her eyes glow red and her fangs pop out into biting position.

(Betsy Taylor created by MaryJanice Davidson, character sheet created by Beth Dorf.)

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