Val CHA Cost Roll Notes 18 STR 8 13- Lift 300 kg; HTH Damage 3 1/2d6 18 DEX 24 13- OCV 6/DCV 6 12 CON 4 11- 13 BODY 6 12- 10 INT 0 11- PER Roll: 11- 10 EGO 0 11- ECV: 3 15 PRE 5 12- PRE Attack: 3d6 14 COM 2 12- 6 PD 2 6 PD (0 rPD) 4 ED 2 4 ED (0 rED) 5 SPD 22 Phases: 3, 5, 8, 10, 12 6 REC 0 24 END 0 28 STUN 0 Total Characteristics Cost: 75 Movement: Running: 6"/12" Swimming: 2"/4" Cost Powers & Skills Martial Arts: Swordsmanship Maneuver OCV DCV Damage 5 Passing Strike +1 +0 Weapon +v/5; FMove 5 Striking Blow +0 +0 DCV Strike, Requires Half Move, Weapon +2 DC 4 Sacrifice Lunge +2 -2 Weapon +v/5; FMove 12 Saber: HKA 1 1/2d6 (2 1/2d6 plus STR); OAF (-1), END 2 15 Steam Cloud Murder: Darkness to Sight Group 3" radius; OAF (-1), END: 3 18 Kamikaze 100-top Theater: Energy Blast 9d6, Uncontrolled (+1/2); 2 Charges (-1 1/2), OAF (-1), No Knockback (-1/4) 6 Smoldering Old Man: Flash 3d6 (Sight Group); OAF (-1), No Range (-1/2), END: 1 9 Let's Climb A Mountain: Flight 10", Combat Acceleration/Deceleration (+1/4); OAF (-1), Only In Contact With A Surface (-1/4), Custom Modifier (-1/4), No Noncombat Movement (-1/4), END 2 3 Cool Summer's Fireworks: Leaping +6" (9 1/2" forward, 4 1/2" upward); OAF (Unicycle, -1), Must Follow Let's Climb a Mountain (-1/4), END: 1 6 Unicycle: Running +6"; OAF (-1), END 2 Skills 6 +2 with OCV with Martial Arts 3 Single Steam Vase: +4 with Move Through; OAF (Sword, -1), Must Follow Cool Summer's Fireworks (-1/4) 5 Acrobatics 14- 3 Breakfall 13- 1 TF: Unicycle: One-Wheeled Muscle-Powered Ground Vehicles 101 Total Powers & Skills Cost 176 Total Character Cost 75+ Disadvantages 10 Distinctive Features: Style 20 Hunted: Marines, As Powerful, 11- (Frequently), Harshly Punish, Extensive Non- Combat Influence 10 Psychological Limitation: Believes He Is Second In Command (Uncommon, Strong) 10 Psychological Limitation: Cannot Help But To Fight Dirty (Uncommon, Strong) 15 Psychological Limitation: Loyal To Buggy (Common, Strong) 5 Reputation: Acrobatic Swordsman, Sometimes (8-) 31 Experience 176 Total Disadvantages Points
Background/History: Kabaji is first and foremost a Martial Artist, a strange one. He is a one of the higher ranking officers in Buggy's crew, so some people might recognize him. He is also a pirate, so he is hunted by Marines.
Personality/Motivation: Kabaji is loyal to Buggy but if at any time he would come up missing, he would think he would attempt to take over the rank of Captain.
Powers/Tactics: Kabaji has an assortment of dirty tricks and tactics. His main form of transportation is a unicycle, that he has great control over. He also has a technique using the unicycle, he turns the wheel so quickly that it raises dust. His favorite tactic is to use this dust cloud to use it as a smoke screen. He can also breath fire but the flames do not burn the flesh but do hurt the eyes. He also has a technique that he throws bladed tops at his foes.
KabajiÕs main form of combat comes from his Let's Climb a Mountain combination of powers. First he finds a way to distract the opponent. Kamikaze 100-Top Theater works well for this. He than use the highest flat surface to climb as far as he can. Than he leaps off the building and tries to impale the target on the way down.
Kabaji is a skilled Martial Artist but most of his attacks require him or allow him to full move because of his Unicycle.
Appearance: Kabaji is about average height, thin muscular build like most acrobats in the circus. He has black hair with green tints. His hair style is also unique by the fact that he likes to shave thin lines. He wears a thick light blue belt like garment for a makeshift belt as well as a pair of white boots and pants. He also wears a huge blue and white checkered scarf that reaches to his feet. During combat he uses a unicycle and a saber.
(Kabaji created by Eiichiro Oda, character sheet by Matthew McCloud)
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